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  • Parallax Corrected Cubemaps
  • Video of an early implementation. (Note: only the floor is running
  • Parallax Corrected Cubemaps
  • simply implementation by Sébastien Lagarde from article ...
  • Antares OpenGL engine. showing some features of my custom OpenGL engine. .

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WIP demonstration of my Part II project. Implementation of reflections using i just found out about them thought they were pretty cool. I went a bit overboard while making a map to test out a custom water texture that I made and realized that it was a perfect ...

This happens sometimes if you are using decompiled versions of existing maps because decompiling isn't always perfect.

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