Exploring Otherspace Devlog 9 Procedural Autotiling

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  • This week I worked on connecting the areas within the world IN my game Soulveyor! I also stream on Twitch, so come say hi!
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  • Here's the final result from my latest
  • This Week I Spent Most Of My Time Working On Expanding My Level Design. But I Also Created A Steam Works Account.

In-Depth Information on Otherspace Devlog 9 Procedural Autotiling

Created a number of sprites for wall edges, and made an algorithm to automatically pick which one to display based on a tile's ... I have made a Implemented a texture splatting system, which automatically mixes bordering tiles together to make them look more natural. Implemented terrain generation using perlin noise. Pretty boring at the moment, but should hopefully serve as a good baseline.

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