Exploring Oot Debug Backwards Rotation Function Thats What I Call It
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- I show the inplace
- Its animation id 3288 and
- Finally got it.
- I used a cheat code. Basically, I think the instant turns in the final game are a sped up version of this
- The
In-Depth Information on Oot Debug Backwards Rotation Function Thats What I Call It
Links head moves like how Mario does with his I am going to upload a final product of this same Backwards Walking Rotation in Oot Debug. http://www.unseen64.net The Legend Of Zelda:
I used 813DCA9E 00BB and Links face kept changing when moving him
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