Introduction to Mythruna Cloud Experiments

Exploring Mythruna Cloud Experiments reveals several interesting facts. Taking a break from creature AI to play around with some

Mythruna Cloud Experiments Comprehensive Overview

Continued from last week... continuing to finish up the AI refactoring, we'll be trying to get a bandit camp working using the new ... Just a quick video to show that the wedge collision shapes are finally working. For those who asked, here are some pertinent ... OK, I'm not saying that our Creative Director, Eric Anderson (@edoublea on the Twitters) is an actual WIZARD or anything.

Watch the full story here: https://youtube.com/playlist?list=PLHqkHGiao68E Is your memory a reliable archive of your life, or is it a ...

Summary & Highlights for Mythruna Cloud Experiments

  • Continuing to finish up the AI refactoring, we'll be trying to get a bandit camp working using the new habitat/settlement system and ...
  • Again, continued from last week... continuing to finish up the AI refactoring. Essentially, we'll be working on whatever I'm working ...
  • This is a quick-and-dirty demo of some of the tooling that I've been working on. I needed at least an initial pass at the whole set of ...
  • Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ...
  • Going to start adding a physics, animation, and AI debugging/development tool. It will be an environment for testing pathfinding ...

Stay tuned for more updates related to Mythruna Cloud Experiments.

Mythruna Cloud Experiments.pdf

Size: 2.60 MB · Format: PDF · Secure Download

Download PDF Read Online

Related Documents