Exploring Microsoft Kinect Vvvv
Exploring Microsoft Kinect Vvvv reveals several interesting facts.
- Using homography to align RGB and depth textures (generally only works in 1 depth plane). mostly shader work to deal with ...
- Simple example of a gesture-controlled theremin using
- Testing the OpenNI plugin in
- quick intro how to use
- Microsoft Kinect
In-Depth Information on Microsoft Kinect Vvvv
Microsoft Kinect VVVV mapping on shpere and control with vvvv kinect
I've finally managed to map
Stay tuned for more updates related to Microsoft Kinect Vvvv.