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COMP 371 Presentiation. Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern Demo showing off deferred localized post processing volumes. http://www.brendonclifford.net/graphics--render-pipeline.html. Patreon ▻ https://patreon.com/thecherno Twitter ▻ https://twitter.com/thecherno Instagram ▻ https://instagram.com/thecherno ...

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