Understanding Megasplat Devlog 2
Welcome to our comprehensive guide on Megasplat Devlog 2. Development log #
Key Takeaways about Megasplat Devlog 2
- My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...
- Changes and fixes for the 1.09 patch are discussed, including improvements to the terrain converter like the ability to save and ...
- A brief introduction to some of the features of
- In
- In
Detailed Analysis of Megasplat Devlog 2
Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ... More work on my cool terrain editor! wishlist my game! https://store.steampowered.com/app/4123280/Kitty_Found_a_Camera/ my ... Talking about Tessellation support in
Going over the features and fixes added to the first patch of
In summary, understanding Megasplat Devlog 2 gives us a better perspective.