Understanding Maya Basic Texturing And Rendering Tutorial Part 3 Of 5

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  • Do you want to get started in game assets and level designing but don't know where and how to begin? Welcome to my channel ...
  • ... the channel box edit mesh face extrude and down here we want to adjust our local translate Z to a value of 0 point
  • Part 3
  • Part
  • In this quick lesson, I show you how to apply materials to your objects in order to give them color,

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Beginner tutorial Part 3 Part 5

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