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  • This video was sponsored by Brilliant. To try everything Brilliant has to offer—free—for a full 30 days, visit ...
  • Explanation of how the player movement code in
  • I might be the most excited about this video. I really wanted to learn how the original
  • During the development of
  • 30 years of the

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Why? Because I was told it would be impossible, but to prove them wrong, I'm Quake Taken from JRE #1342 w/John Carmack: https://youtu.be/udlMSe5-zP8. Very few studios have left as significant a mark on video game history as Id Software. They quite simply, among other ...

HUGE thanks to @underthemayo for his appearance in this one! chapters: intro 00:00

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