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  • This is my latest rendering project. I'm planning on keeping this CPU for now, and once I get to a level of visual fidelity that I like.
  • This video is rendered with unbiased
  • This video is rendered with unbiased
  • 1000 Samples per pixel, max recursion depth of 30, recorded @ 720p @ 60fps! Cheers!
  • Different lighting scenarios in this forest. Vegetation made in SpeedTree, the house and furniture in 3ds Max. I used Unreal ...

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A work in progress Started to implement a denoiser, this is a tough part xD Sorry for the quality, noise and video compression never mix well. C++ My new project. This

This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.

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