Exploring Java Opengl Lwjgl 3d Cube

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  • Devlog 7: More
  • Implemented shadows and ray picking to remove voxels.
  • Implemented a custom binary BVH traversal with near/far node heuristics and a bitstack to keep track of whether the near or far ...
  • something with the textures doesn't really work :/
  • OpenGL

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java opengl lwjgl 3d cube Sliding along the walls while only pressing foward/W Sources: Written in I programmed a

Devlog 6: Let there be

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