Exploring Interactive Compute Boids

Let's dive into the details surrounding Interactive Compute Boids.

  • Interactive procedural Boids simulation with computer shader
  • Boids
  • Exploring the depths: simulations combining physarum and
  • 000: No force 200: + Cohesion 400: + Visual Range
  • Boids

In-Depth Information on Interactive Compute Boids

First work in progress of taking my Exploratory Programming series - Trying to create some In this project we made CPU and GPU (

Made with OPENRNDR Assignment for the workshop from @arsiliath.

That wraps up our extensive overview of Interactive Compute Boids.

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