Exploring Ingame Animation Test Compression Sickness Devlog 3

Exploring Ingame Animation Test Compression Sickness Devlog 3 reveals several interesting facts.

  • my
  • UPDATE: This video was intended as just a quick, simple demonstration showing the difference between what
  • We were pushing through hordes of enemies at the railyard but something felt off. It was as if they were anticipating our campaign.
  • Practicing rigging and animating weapons in Blender. Also debuting my new Standard Issue model. Weapon is fully rigged, with ...

In-Depth Information on Ingame Animation Test Compression Sickness Devlog 3

Testing Phoebe's altered the dummy sprite a bit to make a placeholder enemy, also testing out a new environment. also i updated the pistol texture ... test animation testing out some fast movement with the miles rig next stress

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