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  • Hello UI my old friend. I only got myself to blame for deciding to make an UI heavy
  • Today I'm building out the core quest progression for the KURO contract in RE:KINTSUGI. I reworked the quest log UI, completed ...
  • Welcome to day 1 of Imago week. I've been gone for a while and my
  • gamedev #programming #pixelart #unity #
  • 00:00 Intro 01:29 Level Design 02:32 Polish Stuff 03:50 Hooking Up Other Systems 04:43 Next Time It's one of those times of the ...

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Got some ... Creative Commons BY Attribution 4.0 License https://creativecommons.org/licenses/by/4.0/ #gamedev # In this It finally happened, Equilinox was released! This week I started implementing some of the most requested features into the

This week was a lot of polish on all fronts. Finally made myself a bullet pool to save processor memory. Definitely getting close to ...

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