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  • Next we're going to characterize the skeleton we need to characterize the skeleton so that
  • MotionBuilder
  • Will do Kari will you start at this time I'm going to
  • Here's how to apply your motion capture data to a rig in
  • This set of

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Importing C3d and Mapping Actor in MotionBuilder Tutorial Importing C3d and Mapping Actor in MotionBuilder Tutorial Importing C3d and Mapping Actor in MotionBuilder Tutorial I probably missed the naming of the previous ones so week 6 mocap

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