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  • If you can't
  • The GoldSrc engine uses two different collision models. In this case the upper collision model is located slightly above the lower ...
  • ... bhop,
  • xash.
  • I did right when I started demo recording, due to that I decided to upload this here.

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I can send tutorials if anyone wants them... Half Life JumpBug Commonly used trick in Goldsrc speedruns, the main purpose of which is to avoid fall Half Life Jumpbug Series

source bug from 1998 year (first

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