Exploring Gz Doom Sprite 16 Rotations

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  • Currently taking a break from GamingMarine in
  • Just seeing how converting a 3d model animation to
  • Testing out normal and specular maps on
  • Finally got the
  • The Inevitable End Of

In-Depth Information on Gz Doom Sprite 16 Rotations

Testing out Second go at so ive got walking complete full 128 frames/ Just testing shotgun

Soundtrack by M4cron: http://www.moddb.com/mods/

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