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- This is a quick and dirty visualization of the
- Here's a
- Source code: https://www.github.com/dmitriwamback/
- I am currently working on my own game engine, SQEng, for fun. Currently I'm working on collision detection. You can see ...
- There are actually two different
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GJK Algorithm Spheres are nice and all, but there comes a time when more complex shapes are needed. One popular In 1988, three engineers came together and developed one of the most clever solutions to the problem of detecting when two ... Some years ago I ran
This is a Physics project still in development. I implemented a Gilbert-Johnson-Keerthi (
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