Exploring Game Dev Diary Duality Week 11

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  • First attempt at line-of-sight vision rendering. This isn't even close to being optimised: way more back-faces are being extruded ...
  • Close Alpha version to be released by the end of August 2020. Demo Beta version to be released by early September.
  • It's all gone a little bit art-house today. Multiple character shadow casting working using some neat z-buffer depth testing , additive ...
  • Finishing off the alpha version the difficulty balancing must come right after.

In-Depth Information on Game Dev Diary Duality Week 11

Pretty intense battle with the queen bee. Game Dev Diary - Duality - Week 13 Very early work on enemy pathing. Nothing clever here at the moment although these angry midget enemies are quite amusing. New sprites, got rid of the crazy colors, new attacks, new upgrades, there is no

Fast collision detection up and running, random maze generation (non intelligent at the moment), also a new camera class is ...

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