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Flying Camera Around Hypervoxel Fire Comprehensive Overview

Fire LW 6.5, 40 min rendering for 5s !!!!!!! Good looking ,but to much time consuming for me ,i definitivly try another approche next time -_-'.

2nd version of the flamethrower, lots of particles and much more noise! It took 6 (first version) + 2 (tweaking) hours of work and lots ...

Summary & Highlights for Flying Camera Around Hypervoxel Fire

  • A quick water animation I did. It uses
  • Playing
  • lightwave
  • Test of hypevoxels moved by morph target controlled by normal displacement in Lightwave 10.1 Dan R. Blincoe II is the owner of ...
  • Hypervoxels

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