Exploring Fish Schools Simulation
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- A
- Distributed
- Running at 60 frames per second on PS3. High detail soft body animation. High dynamic range rendering. Multi species
- In this video, I am showing a 3D
- Sea Monsters, A Prehistoric Adventure, is a 3D IMAX Documentary where I did some animation. I wrote an artificial life
In-Depth Information on Fish Schools Simulation
Fish schools simulation This is v1.6 of my Graphics and Interaction (DH2323) Thankful to Stephen Pearson for his guidance. I am social, Connect with me on any of these social platforms. Facebook ...
A personal R&D study into crowd and flocking behavior using Houdini's agent and flock system. The goal was to replicate the ...
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