Understanding Fe12 H3 Draft C14
If you are looking for information about Fe12 H3 Draft C14, you have come to the right place. 5 Turns 1 Rescue Took an extra turn for the Swordslayer (pretty useful in C16 and 20), Tiki's Divinestone (Money) and EXP.
Key Takeaways about Fe12 H3 Draft C14
- 2 Turns 3 Rescue 1 Again (Final TC 151) Marth crit twice so Palla didn't get to finish. General Cain hype? (the Dragon he killed ...
- Units allowed: Marth, MU, Arran, Malicia, Palla, Feena, Xane + Sirius, Rody, Gordin, Navarre, Elrean, Yumina, Horace, Nagi, ...
- Had some rescues remaining, so this wasn't very tight. Sirius (with boosters) and R3ndom could each tank a Fire + Ice Dragon ...
- Linde. Just Linde.
- Units allowed: Marth, MU, Arran, Malicia, Palla, Feena, Xane + Sirius, Rody, Gordin, Navarre, Elrean, Yumina, Horace, Nagi, ...
Detailed Analysis of Fe12 H3 Draft C14
Units allowed: Marth, MU, Arran, Malicia, Palla, Feena, Xane + Sirius, Rody, Gordin, Navarre, Elrean, Yumina, Horace, Nagi, ... 2 Turns Gave Palla the Dracoshield from the last map. I neglected to forge a Javelin or the Armorslayer bcuz I'm a cheapskate. Chapter 14 is done in 4 turns (103 total), with 1 rescue and 1 thief. Preparations end at 4:01. Used RP on Palla, Jeorge, Belf, ...
4 Turns 1 Again I redid 20 to Hammerne Rescue in a spare turn for Malicia so some levels are inconsistent. Strat was the same.
We hope this detailed breakdown of Fe12 H3 Draft C14 was helpful.