Understanding Evolution Worlds Test Speedrun Segment 14 Part A
Let's dive into the details surrounding Evolution Worlds Test Speedrun Segment 14 Part A. Fight with the bird thing, in a real run I wouldn't let him use gust. Also note how Linear live with one HP, which was cool because I ...
Key Takeaways about Evolution Worlds Test Speedrun Segment 14 Part A
- Going through the rest of forest depths. I should have restarted until I got no encounters but I hate the dungeons. Total time so far: ...
- Uploaded in one video because I'm lazy.
- Read description first* The first boss to stop the party is a tank. Key Notes: Pkw. III - This boss has a rather high defense, but it's not ...
- Tank fight! The tank has way too much HP by the way, and I need to
- For SDA.
Detailed Analysis of Evolution Worlds Test Speedrun Segment 14 Part A
Oh boy cutscenes. Total time so far: 1:30:16. Climbing the first five floors of forest depths with no encounters. Total time so far: 1:32:33. Buying stuff for dungeons, should do this earlier. Total time so far: 0:18:19.
I missed once but hit critical the next turn, so it could have saved or wasted time. I'm betting on the latter. There's also a small ...
That wraps up our extensive overview of Evolution Worlds Test Speedrun Segment 14 Part A.