Exploring Cs7055 Real Time Rendering Lab 2

Exploring Cs7055 Real Time Rendering Lab 2 reveals several interesting facts.

  • In this assignment, I have implemented cube mapping for reflection and refraction. I use one key to modify Fresnel and chromatic ...
  • In this
  • Video of my results for the first and second
  • CS7055 Lab2
  • An example of how to use different types of GLSL shaders on the same objects using OpenGL.

In-Depth Information on Cs7055 Real Time Rendering Lab 2

Lab 2 A short demo of the second An example OpenGL application that demonstrates different reflectance models: Blinn-Phong Cel/Toon Cook-Torrance. This is the second assignment of

Reflection Refraction Fresnel (for ratio of reflectance to transmittance) Chromatic Dispersion Environment texture - Cube map ...

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