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- There are 3 shaders in this video which is running on GLSL in Xcode on Mac OS. 1. Toon Shader 2. Diffuse Shader 3. Phong ...
- Phong,Blinn-Phong and Cell (or Toon) shading.
- Bottom Left - Toon Shader Bottom Right - Blinn Phong Mid-Bottom - Cook-Torrence with roughness 0.3 and 0.3 reflectance ...
- Loaded my own geometry and applied textures. Also added a simple shader that animates the pumpkin.
- Module :
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Real-time Hatching. CS7055 - Final Assignment - Yanxing Wang This is the demo of my Demo for
Sarah Nolan Shows multiple items affected by reflection, refraction, chromatic dispersion and cube has bump mapping. Fresnel ...
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