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It would just be sending extra veldt data to the LibGDX This video in the first part of in-depth exploration of
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- This video is part of the Udacity course "2D Game Development with
- In this tutorial we look at creating our first
- In this video we set set up a third person
- Written guide: https://codingtechroom.com/tutorial/java-a-comprehensive-guide-to-using-
- LibGdx
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