Exploring Carmine Loop Combo Setup
Let's dive into the details surrounding Carmine Loop Combo Setup.
- I did not come up with this, just explored it with Blake. You also do super Ender's if you need to for full kills on low health ...
- 5B starter inputs: 5BBBB jcjA jB j214AA 4P 236B 214B 5B 236B 214B 5B enders: 236BC, after orb hit 214BC, after orb hit
- Uses 4 meters and 25 percent of
- Could definitely optimize the post-reset
- BBTAG Carmine stupid loop 10k (corner, 4 meter)
In-Depth Information on Carmine Loop Combo Setup
His j5A into a j5A recently got nerfed. If you pay close attention, they follow up more slowly. Some generic "blood pillar into trap"... #UnderNightII #UNI2 #SysCeles. BLAZBLUE CROSS TAG BATTLE notation: 5A 2C j.6B dash 2C 236A j.CBB dl 2C 623A 66C (214[A]) 5A 2C j.6B dash 2C 236A j.CBB dl 2C 623A 2C 214A 22C ...
W U T E V E N.... SHAREfactory™ https://store.playstation.com/#!/en-us/tid=CUSA00572_00.
That wraps up our extensive overview of Carmine Loop Combo Setup.