Understanding C Opengl Spritebatch Tilemap Rendering Test

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Key Takeaways about C Opengl Spritebatch Tilemap Rendering Test

  • Patreon ▻ https://patreon.com/thecherno Twitter ▻ https://twitter.com/thecherno Instagram ▻ https://instagram.com/thecherno ...
  • Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
  • Using instanced
  • Quick update video showing rotation and scaling of sprites working. I'm currently putting finishing touches on this
  • Not a big deal, but for me it's a big leap forward :) Just a bunch of 2D primitives in 3D space so the effect looks quite nice :D.

Detailed Analysis of C Opengl Spritebatch Tilemap Rendering Test

Finally ported my canvas engine to Patreon ▻ https://patreon.com/thecherno Twitter ▻ https://twitter.com/thecherno Instagram ▻ https://instagram.com/thecherno ... Patreon ▻ https://patreon.com/thecherno Twitter ▻ https://twitter.com/thecherno Instagram ▻ https://instagram.com/thecherno ...

Ported the game to

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