Exploring C Multithreaded Rendering On Opengl

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  • gamedev #gamedevelopment #programming code: https://github.com/amengede/
  • New OpenGL Renderer, Same Multithreaded Loader
  • 256 pointlights & 160000 Spheres with 960 triangles each.
  • I added
  • References: - Source Code: https://github.com/tsoding/wang-tiles#wang-tiles-grid-generator - Wang Tiles Playlist: ...

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C++ gamedev #gamedevelopment #programming code: https://github.com/amengede/ Buy my game on Steam: https://store.steampowered.com/app/2572310 Get the code in the text version of this tutorial: ... Just a small walk inside my procedurally generated 3D terrain. Done using:

An example of the performance difference loading .ply files for a scene with and without

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