Introduction to Amstrad Cpc 6128 Basic Sprite

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Amstrad Cpc 6128 Basic Sprite Comprehensive Overview

Transparence pixel par pixel pour l' Simple A little random Locomotive

Hi guys, this is a small example of my first attempt to explore the extra hardware features of my

Summary & Highlights for Amstrad Cpc 6128 Basic Sprite

  • This is a concep test, the background is only a copy of a ZX Spectrum game, the ctrc screen is setup to 192x160, the
  • A program I've been working on for a few months. Real-time
  • Now with added bounce. The white square is a placeholder for the player
  • Animation de Sprites sur Amstrad CPC
  • New features: Capacity for 16 block types and 8 food types. Food can be "eaten" (i.e. collected) upon landing on it, to reveal the ...

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