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- I've got
- This was a video I submitted as part of a portfolio for college applications, though I did not start the project for that reason. While I ...
- I built a Gravity
- MercuryDPM is a code for discrete particle
- I recently added Separating Axis Theorem to my game engine, which is an approach for working out
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Accurate 2D Physics Simulation Development Test Now with line for the force applied from the cursor Note you can change the scale of the cursor's power, for this video I used 15. In this video I show an example of Physics simulation test
I now have dynamic
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