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  • Master's project for Faculty of Electrical Engineering and Computing 2021./2022. https://gitlab.com/dBajlo/masters-project.
  • First look at the
  • This project relies heavily on compute shaders.
  • This talk is from the 2020 virtual Roguelike Celebration: https://roguelike.club/event2020.html Herbert has been a hobby game ...
  • In this third devlog instalment I share the process behind the game development process for my indie game called Rift Division.

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Abyss - Basic cave map by procedural generation I'm a professional programmer who works on games, web and VR/AR applications. With my videos I like to share the wonderful ... Games with In this 2019 GDC Math for Game Developers session, Freehold Games' Brian Bucklew & Jason Grinblat do an end-to-end ...

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