Exploring A Pathfinding With Gamesalad Progress Video 04

Exploring A Pathfinding With Gamesalad Progress Video 04 reveals several interesting facts.

  • More of the same, just a slightly bigger grid. Not working perfectly (does'nt always take the best route) but still very rewarding to ...
  • Final A*
  • The previous A* Implementation was crude and wasnt very performant with larger entity counts, i ended up rewriting the A* ...
  • Welcome to part
  • Drone seeks out the candy, example from 2010 using

In-Depth Information on A Pathfinding With Gamesalad Progress Video 04

Another update... This time showing the final shortest path being re-traced. working well. The whole thing needs to be sped up, ... A few test mazes with Video Video

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