Exploring 3ds Max Phoenix Burning Man
Exploring 3ds Max Phoenix Burning Man reveals several interesting facts.
- 3DS MAX PHOENIX
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In-Depth Information on 3ds Max Phoenix Burning Man
I slowed down the walk cycle for this character and increased the force that is opposing him. Wanted to make it look like he was ... This is a little animation I made for Uni. I used Dancing characters simulation I created using TyFlow and PhoenixFD. Made in 56 frames ~ 3h simulation: bidirectional | forward transfer 1,5m grid at the begining, ~40m at the end (adaptive by temp) simulation ...
This is a small test of
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