Understanding 3ds Max 2010 Rayfire Finalrender

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Key Takeaways about 3ds Max 2010 Rayfire Finalrender

  • used depth of field and switched cameras.
  • A
  • Testing amazing
  • Just a short
  • just a simple i think 5 planes with a ball hitting them, double fragmentation, easy 5 hour or so render nd over 2500 objects, if u ...

Detailed Analysis of 3ds Max 2010 Rayfire Finalrender

Final render This is my First rayfire

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