Understanding 2d Rigid Body Physics Engine
Exploring 2d Rigid Body Physics Engine reveals several interesting facts. NOTE: see my more recent project: http://www.youtube.com/watch?v=IzuShHTcp4U This is the state (as of Feb 08) of my third year ...
Key Takeaways about 2d Rigid Body Physics Engine
- Java
- Impulse based
- https://github.com/CasperThePancake/PAPE2D ^ Includes a 70-page textbook on how I made it and all the
- I made Soft
- I explain all the derivations necessary to understand the basics of 3D
Detailed Analysis of 2d Rigid Body Physics Engine
NOTE: more recent videos: http://www.youtube.com/watch?v=IzuShHTcp4U http://uk.youtube.com/watch?v=LnvtZn2agmA This is ... but man, An implementation of the Sequential Impulses method using C++ and SFML.
I recently added Separating Axis Theorem to my game
Stay tuned for more updates related to 2d Rigid Body Physics Engine.