Understanding 10k Particle Simulation

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Key Takeaways about 10k Particle Simulation

  • I finally figured out how to use virtual dub right! render time: 30 minutes frames: 10800
  • Written in C++ using R4K algorithm and a Barnes-Hutt Tree - faster moving
  • just something i drew up in blender. nothing fancy, just some
  • 10,000 Particle Ball DEM Simulation
  • 10000 particles

Detailed Analysis of 10k Particle Simulation

A very simple test of Cinema 4D combined with RealFlow. The Programmed in Python and runs with 1 thread. A no collision Yay! I figured out how to do these with help from tutorials. Definitely more of these to come, especially a large video of around 20 ...

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