Exploring Game Development 2 C Opengl

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  • Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...
  • Patreon ▻ https://patreon.com/thecherno Instagram ▻ https://instagram.com/thecherno Twitter ▻ https://twitter.com/thecherno ...
  • Check out my Failproof
  • WIP The character's appearance is temporary. This is not a sequel.
  • See the code on GitHub: https://github.com/jdah/minecraft-weekend NOTES: * The water and lava textures are from the now ...

In-Depth Information on Game Development 2 C Opengl

Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Just a small walk inside my procedurally generated 3D terrain. Done using: I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... this was a fun challenge and I've learned all sorts of things throughout this last week. using that thinkpad was also quite fun, ...

Hello! Thank you for watching this video! In this video I tell a story about creating my first

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