Introduction to Boulderdash Commodore 64
Exploring Boulderdash Commodore 64 reveals several interesting facts. Longplay from the
Boulderdash Commodore 64 Comprehensive Overview
Developer: Peter Liepa & Chris Grey / Publisher: First Star Software, 1984 / Played by Myrryspeikko ... Theme from You must collect all required diamonds in a total of 16 caves (A-P). Each with 5 difficulty levels, and find the exit in the time given.
Pretty generic fan-made mod.
Summary & Highlights for Boulderdash Commodore 64
- Cave M2 - crush butterflies or explode against slime to make diamonds. Collect enough diamonds to activate exit. More diamonds ...
- Today we take a trip back in time to 1984 with the classic action-adventure game #
- V-12/Tropyx presents:
- A cave I created looking at the weird behavior of these critters. Left to their own devices without much to grab onto, they hurtle in ...
- Broadcasted live on Twitch: https://www.twitch.tv/retrohead7.
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