Exploring Animation Test In Unity

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  • Unity Animation Test
  • Made with: Faceshift, 3dsMax, and Photoshop. Imported to
  • Procedural
  • Kineform Devlog #1 — First
  • I've been playing with a new free

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This little I always wanted to play around with procedural 150+ models in game, with different Testing melee

I just created tools to export morph data from Maya to

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